BEGIN:VCALENDAR VERSION:2.0 PRODID:-//128.200.235.219//NONSGML kigkonsult.se iCalcreator 2.20// CALSCALE:GREGORIAN METHOD:PUBLISH X-WR-CALNAME:DML2015 X-WR-CALDESC:Equity by Design X-FROM-URL:http://dml2015.dmlhub.net X-WR-TIMEZONE:America/Los_Angeles BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:STANDARD DTSTART:20161106T020000 TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST END:STANDARD BEGIN:DAYLIGHT DTSTART:20170312T020000 TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT END:DAYLIGHT END:VTIMEZONE BEGIN:VEVENT UID:ai1ec-11205@dml2015.dmlhub.net DTSTAMP:20170323T214318Z CATEGORIES;LANGUAGE=en-US:CE/Youth Civic Engagement CONTACT: DESCRIPTION:Organizer: Clifford Lee\nPresenters: Asha Richardson\, Teresa C hin\, Donta Jackson\nWithin the DML community of practice\, there have bee n two pathways for young learners. One involves the creation of digital st ories\, content worlds\, and journalism. Another pathway involves the worl d of programming\, app development\, and engineering. This workshop takes a look at what can happen when we merge these two pathways\, based on a Yo uth Radio model we use within our Innovation Lab. We will scaffold a learn ing experience that will take place in real time with reflection and tools participants can take back into their communities for use with their vari ous learners. Examples of our published\, transmedia creations will be use d as models for participants. We will conclude by sharing preliminary find ings from our research and the potential implications for this work in the field of multiliteracies\, journalism\, app development\, and storytellin g.\nIn the workshop phase\, participants will work in groups made up of te chnology and story/content-oriented audience members to develop the founda tions of a transmedia project. Youth radio staff and students will lead pa rticipants through the process from ideation to production. They will be p rovided with models\, tools\, and strategies in developing a powerful stor y\; key ingredients of developing an app\; creating an aesthetically appea ling and functional wireframe\; and the qualities of a great pitch. All of these resources currently exist as curriculum lessons on the Youth Radio website. Youth Radio presenters will assist groups while they brainstorm\, tinker\, and explore their ideas with one another. Finally\, audience mem bers will “pitch” their story and app for feedback. At the conclusion of t he workshop\, participants will be given an opportunity to debrief and ref lect on their learning process and the potential extensions into other com munities of learning. DTSTART;TZID=America/Los_Angeles:20150613T140000 DTEND;TZID=America/Los_Angeles:20150613T160000 LOCATION:The Wiltern C SEQUENCE:0 SUMMARY:12607 CE: Programming + Journalism = Youth Radio’s Innovation Lab URL:http://dml2015.dmlhub.net/event/12607workshop-ce-programming-journalism -youth-radios-innovation-lab/ X-ALT-DESC;FMTTYPE=text/html:\\n\\n
\\nOrganizer: Cl
ifford Lee
\nPresenters: Asha Richardson\, Teresa Chin\, Donta Jackso
n
Within the DML community of practice\, there have been two pathw ays for young learners. One involves the creation of digital stories\, con tent worlds\, and journalism. Another pathway involves the world of progra mming\, app development\, and engineering. This workshop takes a look at w hat can happen when we merge these two pathways\, based on a Youth Radio m odel we use within our Innovation Lab. We will scaffold a learning experie nce that will take place in real time with reflection and tools participan ts can take back into their communities for use with their various learner s. Examples of our published\, transmedia creations will be used as models for participants. We will conclude by sharing preliminary findings from o ur research and the potential implications for this work in the field of m ultiliteracies\, journalism\, app development\, and storytelling.
\nIn the workshop phase\, participants will work in groups made up of techno logy and story/content-oriented audience members to develop the foundation s of a transmedia project. Youth radio staff and students will lead partic ipants through the process from ideation to production. They will be provi ded with models\, tools\, and strategies in developing a powerful story\; key ingredients of developing an app\; creating an aesthetically appealing and functional wireframe\; and the qualities of a great pitch. All of the se resources currently exist as curriculum lessons on the Youth Radio webs ite. Youth Radio presenters will assist groups while they brainstorm\, tin ker\, and explore their ideas with one another. Finally\, audience members will “pitch” their story and app for feedback. At the conclusion of the w orkshop\, participants will be given an opportunity to debrief and reflect on their learning process and the potential extensions into other communi ties of learning.
\n X-TAGS;LANGUAGE=en-US:workshop END:VEVENT END:VCALENDAR